I think sometimes when I mention C# to non-indie game devs their minds jump to what it looked like circa 2003 - a closed source, interpreted, verbose, garbage collected language, and... the language has greatly improved since then. The C# of 2025 is vastly different from the C# of even 2015, and many of those changes are geared towards the performance and syntax of the language. You can allocate dynamically sized arrays on the stack! C++ can't do that (although C99 can ;) ...).
$$Magnification = \frac{900mm}{25mm} = 36$$
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value := 42; // int
The authors selected their pottery shards from coastal, lagoon, riverside, and lakefront sites to get a range of ecological settings, and focused on shards with substantial crusted residues from foodstuffs. They also examined botanical records, where available, to get a sense of which plants were locally available at each site. After initial examination under a microscope, the most heavily crusted areas were imaged with scanning electron microscopy to better examine their fine structure. They also analyzed the lipids and bulk isotopes present in the residues.