Up to 4K 60fps, 8K 30fps
Nintendo’s making a mini Game Boy music player.
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Regions with many nearby points keep subdividing. Regions with few or no points stay large. The tree adapts to the data: dense areas get fine-grained cells, sparse areas stay coarse. The split grid is predetermined (always at midpoints), but the tree only refines cells that need it. Sparse regions stay as single large nodes while dense regions subdivide deeply.
但要理解这里面的差异和进步,我们要先弄懂那些少则三五块、多则几十块的「防窥膜」是怎么实现防窥的。